Convert audio files online
|#||Output File||Source File||Action|
NEW! Download Audio Converter for Android to convert audio files on your phone offline.
1. Click "Choose File" button to select a file on your computer. You can also click the dropdown button to choose online file from URL, Google Drive or Dropbox. The source file can also be video format. Video and audio file size can be up to 200M.
3. Click "Convert Now!" button to start conversion. It will automatically retry another server if one failed, please be patient while converting. The output files will be listed in the "Conversion Results" section. Click icon to show file QR code or save file to online storage services such as Google Drive or Dropbox.
Compare SWF with OPUS:
|Full name||Small Web Format||Opus Audio Format|
|Developed by||Adobe Systems||IETF codec working group|
|Type of format||Vector graphic animation||Audio|
|Introduction||SWF is an Adobe Flash file format used for multimedia, vector graphics and ActionScript. Originating with FutureWave Software, then transferred to Macromedia, and then coming under the control of Adobe, SWF files can contain animations or applets of varying degrees of interactivity and function. They may also occur in programs, commonly browser games, using ActionScript.||Opus is a lossy audio coding format developed by Xiph and standardized by the IETF, designed to efficiently code speech and general audio in a single format, while remaining low-latency enough for real-time interactive communication and low-complexity enough for low end ARM3 processors.|
|Technical details||Programmers can generate SWF files from within several Adobe products, including Flash, Flash Builder (an IDE), Adobe Animate (the replacement for Adobe Flash as of Feb. 2016), and After Effects, as well as through MXMLC, a command-line application compiler which forms part of the freely-available Flex SDK.||Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s, frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range). An Opus stream can support up to 255 audio channels, and it allows channel coupling between channels in groups of two using mid-side coding.|
|Associated programs||Adobe Flash, After Effects||FFmpeg, AIMP, Amarok, cmus, foobar2000, Mpxplay, MusicBee, SMplayer, VLC media player, Winamp|
|Wiki||SWF on Wikipedia||OPUS on Wikipedia|